A comprehensive template for a 3D RPG Game.
Includes systems for Combat, Mounts, Inventory and Equipment, Fishing, Farming, Day/Night Cycle, Dynamic NPCs with Daily Routines, and more.
Combat Showcase.
A grid based building System. Used here to till the landscape for farming.
Horse Archery Showcase.
A small portion of the vast 64 square kilometer world. This gif also showcases the POI system when the player enters a special area.
Merchant NPC interaction completely integrated with the inventory system allowing the player to buy and sell weapons, armor, and items. Also features a smooth camera transition.
20 versus 20 battle between 2 opposing factions. Also briefly features the the inventory and equipment system.
The Fishing System features many different types of fish, with randomly generated weights. The weight of the fish also changes the selling value. Different bodies of water throughout the world contain different fish.